Real World Multi-Threading In PC Games (GDC 2004)
Multi-threading in games has been among the most challenging applications of multi-threading in the consumer space. The session presents three case studies of PC games, recently released, which have implemented multi-threading in order to take advantage of growing availability of multi-processor systems and Intel processors with hyper-threading technology.
Run time 56:14Audio/Visual sound, colorLanguage English
Speakers: Aaron Coday, William Damon, Maxim Perminov